CB 1.0 64-bit/ Win10 Pro 64-bit mouse issue
I just posted this on the CB forum but I'm also posting here as a precaution for getting attention on this issue I recently encountered.
I don't recall this happening before now, but then I'm older than ever before ;-).
Win 10 22H2 OS Build 19045.5487
Using an existing CB 1.0 file that is two years old, or opening a new file and creating a simple 6 node polyline, after double-clicking a polyline that has multiple nodes and hovering the mouse cursor over a node I want to move...the mouse cursor disappears the moment the cursor pointer is over the node. If I have accurately positioned the mouse over the node before it disappears and then left-click to move the node, the node does move, but there is a graphics rendering delay before it shows the node position changing.
CB Options for Graphics mode is Open GL as it has always been during my use since 0.9.8 and 1.0.
Since there have been several Windows updates in addition to installing Microsoft's Visual Studio Code with the PlatformIO plugin and all its JS requirements I am wondering whether this is related to the strange cursor behavior I am now seeing in CB 1.0.
BTW: It does this regardless of Display Graphics Mode being Open GL or GDI. I know I'm on a much later version of .NET than 4.5 and most likely one that is current.
Any ideas anyone? Thanks in advance.
airnocker
Everything depends on everything else