Re: Cam Tool trouble ZW3d
Howdy,
Here is a link at the ZW3D thread with this question answered. I don't know if you need to be a member but it could be worth it.
Speeds & Feeds in ZW3D - CAD/CAM discussion forum
Also it appears 2016 has a few issues. Make sure you get the new 2016SP service pack installed.
I have used ZW (formerly VX) for years. It's very capable once you get use to all the odd way they do things. It has come a long way since the CHinese bought it. If it weren't for my client requirements I would use ZW exclusively
Re: Cam Tool trouble ZW3d
Hello Jacala, I'm Sean, channel manager of ZW3D. For your questions, please email our technical support team at [email protected], so our engineers can give you the solutions.
Re: Cam Tool trouble ZW3d
^^ When I was evaluating ZW3D as a potential CAD/CAM solution last year their tech support were extremely helpful. Definitely ask them for help with this kinda stuff.
Sad to say I didn't go ahead - my Mac running Fusion didn't support the correct level of OpenGL needed by ZW3D so nothing worked and I wasn't prepared to get a new performant machine just for the CAD.
Re: Cam Tool trouble ZW3d
Hello, for OpenGL issue, here is solution to adjust the level, then you get the correct display like me when using MAC:)
1st Step:
C:\Users\"your PC name"\AppData\Roaming\ZW3D 2016 Eng (x64)
2nd Step:
Open file "_config"
3rd Step:
Find:
# Display Level
# 0=auto select, 1=OpenGL 1.5, 2=OpenGL 2.0, 3=OpenGL 3.0)
Z3.DisplayLevel = 0
and change "Z3.DisplayLevel = 0" to be "Z3.DisplayLevel = 2"
Re: Cam Tool trouble ZW3d
#$(*&#^@#$
I should have asked last year, rather than just throwing the baby out with the bathwater. I'm using another product at the moment - my client has loaned me a license for their choice of CAD/CAM. When this contract runs out though, I may have to get back in touch!
Re: Cam Tool trouble ZW3d
No problem, hope you can happy with ZW3D then:) Here is another option to adjust OpenGL:
Go to the installation "shaders" file of ZW3D, the location is "C:\Program Files\ZWSOFT\ZW3D 2016 Eng (x64)\shaders"
Copy the whole file "GL21" and save it as a new name "GL32" to replace the original one. Please backup the original "GL32" file in case you have some problems.