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IndustryArena Forum > Machine Controllers Software and Solutions > Post Processor Files > c#, visual basic, c++ or somethings else to start to develop a postprocessor?
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  1. #1
    Join Date
    Sep 2009
    Posts
    8

    c#, visual basic, c++ or somethings else to start to develop a postprocessor?

    Hello,
    I have a question...
    I would like to start to develope an apt to gcode converter ( so I mean a postprocessor ) but i dunno where to start:
    Do you think it's better to develop in visual basic, c# or c++ or somethings else?
    And do you know any guide or example or tutorial where I can find some information about?

    Thank you veru much

  2. #2
    Join Date
    Mar 2010
    Posts
    0
    Hello!
    Try notepad++ It is simple and free to download.

  3. #3
    Join Date
    Sep 2009
    Posts
    8
    Thank you, but notepad++ is an editor, i would like to know in which language is better to start to develop a postprocessor

  4. #4
    Join Date
    Feb 2007
    Posts
    664
    Quote Originally Posted by aidoru View Post
    Thank you, but notepad++ is an editor, i would like to know in which language is better to start to develop a postprocessor
    what kind of programing skills do you have ?

    vb is a good language to use to write a prototype application , but you will find it a little slow parsing large files .

    I'm writing some apt based software in vb6

    take a look VooDooCNC

    there is also some good free c# compilers on the web too

  5. #5
    Join Date
    Apr 2005
    Posts
    263
    try python.
    look here: heekscnc - Project Hosting on Google Code
    as well as here: rs274ngc - Project Hosting on Google Code

    do you have the APT-standard somewhere which defines your input? what programs are you using to generate APT-files?

  6. #6
    Join Date
    Dec 2004
    Posts
    150

    Voodoo?

    Quote Originally Posted by holbieone View Post
    what kind of programing skills do you have ?

    vb is a good language to use to write a prototype application , but you will find it a little slow parsing large files .

    I'm writing some apt based software in vb6

    take a look VooDooCNC

    there is also some good free c# compilers on the web too
    Hi holbieone,
    Did you program the graphics window yourself? Or is it some sort of component. The reason i ask is i have made some little custom programs with graphics, but they are only in 2D with Zoom/Pan. Cant for the life of me figure out how to do a 3d view window.
    Regards,
    Keith.

  7. #7
    Join Date
    Feb 2007
    Posts
    664
    Quote Originally Posted by TURNER View Post
    Hi holbieone,
    Did you program the graphics window yourself? Or is it some sort of component. The reason i ask is i have made some little custom programs with graphics, but they are only in 2D with Zoom/Pan. Cant for the life of me figure out how to do a 3d view window.
    Regards,
    Keith.
    yes i wrote the graphics my self using opengl , you need to use a matrix to 3d rotate correctly

  8. #8
    Join Date
    Feb 2007
    Posts
    664
    this site has some good examples in opengl http://nehe.gamedev.net/

    this site explains rotation matrix Part Two: Rotation Matrices

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