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IndustryArena Forum > Hobby Projects > Wooden Clocks > MDF Racing car simulator project.
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  1. #81
    Join Date
    Feb 2004
    Posts
    2337
    Matt, so sorry for the late responce. The last two weeks has been pretty hectic. Kids home on school holidays, Commonwealth games held in our home town., ( had to go to many events), computer died, lots of missings files emails etc.,

    I still havnt fixed the encoder on my machine, but as soon as I do, the first thing I will do is cut the racer, and youll be first to know.
    Talk soon, Benny

  2. #82
    Join Date
    Jan 2006
    Posts
    2985
    no worries just wondering what the status was. good luck.
    Matt

  3. #83
    Join Date
    Feb 2005
    Posts
    921
    Quote Originally Posted by ynneb
    Matt, so sorry for the late responce. The last two weeks has been pretty hectic. Kids home on school holidays, Commonwealth games held in our home town., ( had to go to many events), computer died, lots of missings files emails etc.,

    I still havnt fixed the encoder on my machine, but as soon as I do, the first thing I will do is cut the racer, and youll be first to know.
    Talk soon, Benny

    Sounds like me, either I am board out of my mind, or it all gets piled on me at one time.

  4. #84
    Join Date
    Aug 2005
    Posts
    276
    this all looks fantastic, Don't know if you guys remember an arcade machine called space Harrier well I have been thinking about converting it to a SIM of some type either Car or Helicoper / fighter jet

    -just a heads up the whole seat and monitor move left / Right/ front and Back. I can take some photos if Ppl need some ideas on motion control..
    Attached Files Attached Files

  5. #85
    Join Date
    Nov 2006
    Posts
    15
    Matt,

    Thanks for a great project, I'm going to try cutting it this weekend, I'll post pictures and feedback when I finish it. My kids will love this!


    --
    Granville

  6. #86
    Join Date
    Apr 2006
    Posts
    312
    gonna keep up with this thread. Also who here is a rc flyer? I am gonna post a post in the rc thread here about the Hydro/plane.
    Steve

  7. #87
    Join Date
    Nov 2006
    Posts
    15

    Smile Building the Race Car Sim Chair.

    I started cutting out the race car sim chair today, I had an error in my g-code yesterday, and didn't have enough mdf to cut all the pieces, but I have the sides cut as well as the armrests. I'm headed to lowes in a few minutes and should get the rest cut out this afternoon. I'm using 3/4" MDF, an I'll post pictures and the g-code when I'm sure it's all good.

    I'm using a 5'x10' cnc machine I built from plans at machinetoolcamp.com a few years ago, and never really got all the kinks out. After finding cnczone a few weeks ago, I've been reading and have the machine working pretty good. This chair is my first real project, so it's a big learning experience! I just learned today that my 3/4" MDF is slightly thicker than 3/4"! So I've got to tell the code to shave a little off the edges of the sides and back to get them to fit in the notches routed in the sides.

    Since I'm really new to this, after all the MDF pieces are cut, what if anything should I do to them before glueing it together?

    --
    Granville Barker

  8. #88
    Join Date
    Feb 2004
    Posts
    2337
    Go for it Granville. I will be watching with interested in your progress.
    The reason I never cut the project myself was after my machine had a few problems, I decided to sell it. I am still interested in the results of this project.

    EDIT: You asked what else should you do b4 glueing? I suggest you drill a few screw holes in the channels so that you are glueing and screwing.
    When you glue MDF make sure the joins are completely dust free as this can cause a weak join.

    Please post some progressive pictures. We would love to see what you are doing.

  9. #89
    Join Date
    Nov 2006
    Posts
    15

    Talking It's cut!

    I made some changes to the width of the leg part, and may change that back so it can fold up, but here's one pic and a link to some others. In this picture, I've gone over one armrest and the upper deck with a roundover bit, I plan to do the rest to soften the edges.

    More info and pics ... http://web.mac.com/granvillebarker/i.../cncrcsim.html

    --
    Granville Barker


  10. #90
    Join Date
    Feb 2004
    Posts
    2337
    Granville I cant see the pictures I get an error message. Just upload the pictures to this thread.
    Server Error
    The following error occurred:

    [code=CANT_CONNECT] Could not connect because of networking problems. Contact your system administrator.

  11. #91
    Join Date
    Nov 2006
    Posts
    15

    Another try for the pics

    I'm not sure why you couldn't see them, I've attached them to this message.

    ---
    Granville
    Attached Thumbnails Attached Thumbnails IMG_5831.jpg   IMG_5836.jpg   IMG_5842.jpg   IMG_5845.jpg  

    IMG_5850.jpg   IMG_5856.jpg  

  12. #92
    Join Date
    Feb 2004
    Posts
    2337
    BRILLIANT
    Thanks for posting this.
    I would be interested to know how the body dynamics of it work.
    What I did was take a photo of one in the shops, and a few basic measurements, as well as some design modifications. I have got a kick out of the idea that I saw it in Melbourne Australia, and you have gone and made it somewhere else in the world from what me and Matts work.

    Please also post some pics of the finished product in use when you are ready.

    I am now spewing I sold my machine b4 cutting one. This just might make me build another Machine

    If you had to make any alterations that were essential to making it work, could you please upload the latest DXF.

    Thanks Benny

    EDIT: I cant remember if I included a spoiler. It really needs one. That will enhance its appearance.

  13. #93
    Join Date
    Apr 2006
    Posts
    312
    Nice very nice.

  14. #94
    Join Date
    Feb 2005
    Posts
    921
    I like the simulator Granville, it turned out great.
    Robbie

    (Note: The opinions expressed in this post are my own and are not necessarily those of CNCzone and its management)

  15. #95
    Join Date
    Dec 2004
    Posts
    1316
    Excellent work Granville.

    Jason

  16. #96
    Join Date
    Feb 2004
    Posts
    2337
    How long does it take to paint, test and post a photo of the finished product?

  17. #97
    Join Date
    Nov 2006
    Posts
    15

    Christmas slows things down...

    I have it primed, but just haven't had any free time to spend in the shop lately. I'll post pics as soon as it's further along.

    --
    Granville

  18. #98
    Join Date
    Oct 2005
    Posts
    73
    Hi,

    Just found this thread and recall that a while back I found this VERY interesting website on just what you are building, but perhaps a little more complex?
    http://www.force-dynamics.com/
    Also, check out the video section
    http://www.force-dynamics.com/video.php

    3 degrees of freedom
    2gs of vertical acceleration
    +/- 30 degrees of pitch and roll
    a 51" projection display
    custom ffb controls
    flexible software support

    I would have thought if somebody built a car-like interior around this thing and a bigger screen that you can see through the windscreen it would be as close to the real thing as a simulator can get.

    Regards,
    Andrew

  19. #99
    Join Date
    Oct 2005
    Posts
    73
    Try this website for some ideas (they focus more on simulation rather than looks)
    http://www.force-dynamics.com/

    and the video section:
    http://www.force-dynamics.com/video.php

  20. #100
    Join Date
    Dec 2006
    Posts
    3
    Quote Originally Posted by jones View Post
    Try this website for some ideas (they focus more on simulation rather than looks)
    http://www.force-dynamics.com/

    and the video section:
    http://www.force-dynamics.com/video.php
    Hi,

    imho you better forget the force-dynamics; too expensive!

    But look at this one
    http://ryuuji.blog.ocn.ne.jp/ryuuji_...otion_0001.wmv

    the cockpit uses these actuators. They can be purchased for 150Euro.

    the english documentation can be found here

    Do you have an idea how to control these actuators? You could extract game data like Force Feedback and G-Forces with x-sim. Its open-source.

    Unfortunatly, in the current software version are only pneumatic cylinders supported. We need someone who helps us implementing support for linear actuators. Please talk to sirnoname in the x-simulator forum if you want to help us with our project. He's the autor of the software. We talk English as well

    regards

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