This is not a knock SprutCam thread. It's more of a "should I have started with SprutCam" thread. The title was to catch your attention.
Let me start by saying I have never used SprutCam, but I have read way more than enough to convince me that it can be something of a challenge. This is especially true for those that are new to CNC and are possibly trying to learn the machine and how it works, how to machine, Cad, Cam, and Mach#, all at the same time and all from scratch. Feeew, I break out in a cold sweat just thinking about it.
My proposal is that a simple 2D cad/cam package could be a much more practical starting point for many. Of course a person might say "why buy a 2D cam package, 3D cam will do 2D cam but 2D cam can't do 3D cam". Plus "I only need to learn one package if I start with 3D"... Right. Well my proposal is ...Wrong.
A simple 2D cad and cam package costs next to nothing and it's simplicity makes it a piece of cake to learn in comparison to 3D cam/cam. A person might say well I don't want to spend time learning one system then have to start all over again when I switch to 3D. If you are up to it then yes that might be an OK strategy. However there is nothing fundamentally wrong in taking the simple path as the first step. You wouldn't learn mountain climbing by tackling the Mattenhorn as your first experience would you. Think about it.
The added advantage of having a simple 2D system available is that all of the 2D jobs that come up later will still be a lot simpler, even after you get up to speed on the 3D software.
So my advice for those newbies that are somewhat overwhelmed: Start with a simple 2D system to find your feet then move up to the clever 3D stuff when you are ready or when necessary. If you have already bought a 3D package and are struggling then there is no shame in stepping back to a simple 2D system. Don't allow yourself to be enticed on the basis that 2D cam is cool but 3D cam is cooler.
Phil