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IndustryArena Forum > CAM Software > Uncategorised CAM Discussion > SVG to LazyCam/DXF to LazyCam
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  1. #1
    Join Date
    Jan 2012
    Posts
    3

    Question SVG to LazyCam/DXF to LazyCam

    I have a logo in SVG vector format (see attached). I can open the SVG in Inkscape and save it as various LazyCam friendly formats such as DXF, or EMF (See DXF Attached). When I open the files with LazyCam all of the curves are converted to line entities. This also happens when I create curves in AutoCAD and save as DXF. I can open the DXF files in DXF viewers and the curves are there but in LazyCam. curves become crude lines...

    Any hints to get the DXF curves to be curves in LazyCam?

    Thanks!

  2. #2
    Join Date
    Mar 2003
    Posts
    35538
    What you're calling curves are splines, and I don't believe that LazyCAM supports splines.
    Since there are no g-codes for splines, they'll eventually get converted to straight lines or arcs.
    In AutoCAD, you can try drawing with arcs instead of splines.

    For you SVG, you'd need to use something that can fit arcs to your curves.

    Better yet, use something better than LazyCAM.
    Gerry

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  3. #3
    in Illustrator, you wood turn up the resolution and have it smooth the paths. it creates more vector points for lazy cam to convert.

  4. #4
    Join Date
    Jan 2013
    Posts
    119
    In Autocad select edit /select all
    Right click within the selection, a box will appear
    Select convert , select curves to polylines
    Then explode
    Save as dxf

    What I did here was converted the splines to polylines
    then exploded the polylines.
    I did this in Quickcad which is made by Autodesk
    I'm assuming that the commands are the same as AutoCAD,
    or they are very similar.


    Attachment 216656

  5. #5
    Join Date
    Jul 2005
    Posts
    2415
    I know LazyCAM is free but it has major limitations. Couple that with the fact it is not being worked on or supported anymore and it can be a point of frustration. A REALLY simple solution is to simply import the SVG from the Inkscape file to SheetCAM TNG....curves come in as arcs and arc segments and you don't ahve to jump through hoops to get a file that will cut. You can get a free demo limited to small output )(limes of g-code) but try it out with the direct SVG import and see how easy it is

  6. #6
    Join Date
    Feb 2009
    Posts
    57
    LAZYCAM can be very frustrating with some very simple looking drawings. I've been using F-engrave for some similar type of logos as you are doing. The newer version is a lot better than the old, still free. I'm just learning my way around pocketing and combining different parts of a drawing. I've been just doing the drawings in several parts but then I can't do the pocketing I want.

    F-Engrave

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