Hi All,
I'm a newbie and recently started machining a few projects in wood. I started off machining small stl models and now I've tried to do something a bit bigger. It was a a celtic skull approx 250mm by 200mm by 14mm in American Cherry. I did the roughing cut no problem and then started the finishing cut but because the finishing cut was taking awhile I stopped it half way through. The next day I came to resume the the finishing cut and checked that the x,y and z were as before. When I started machining again there was a slight but noticeable lip/edge between the cuts over the two days.
The finishing cut was using a 3mm ball nose.Now I guess there are various reasons why this could be happening and I just wanted some advice and ways in which I can avoid this sort of thing happening. I have had a bit of a trawl through the forum and I'm sure people have had this before but I couldn't find anything.
As the lip was consistent around the project from where the finishing cut resumed I'm more inclined to think that it was due to the bit or parts of the machine expanding due to the heat.
Should I be creating vectors of smaller areas and creating toolpaths based on those? Then depending on time I machine the toolpaths that I can until the whole project is complete.
Any advice would be appreciated.