My toy CNC machine does not have much rigidity, so I use very shallow depth of cut. Problem is, after each depth layer in a pocketing MOP the machine returns to the clearance plane. So cutting a deep pocket involves many unnecessary Z-moves, and sometimes it's much quicker, say, to cut a cylindrical pocket as a series of circular profile MOPs.

Is there a way to tell CamBam that my pocket does not have any islands or other obstacles, so it is not necessary to go to the clearance plane after each depth cut?