I've been experimenting with Solidcam for a 4 axis machine. Very frustrating so far.
I was hoping to use the multi-axis operation to machine some test cases I use to test out it's features.
So, gouge check : Why would one ever *want* gouging ? Am I missing something basic here, I mean, I don't think I should ever have to specify any faces to protect from ruining with gouges. It should always make tool paths that consider the end of the end mill and never dig into my part.
It knows the full 3D geometry of my part, so don't ruin it please!
I also get a lot of collision errors when I do a simulate/solid check.
It knows the shape of the tool holder, etc ( how else did it detect the collision ? ) , so why on earth doesn't it modify the tool path to avoid the issue in the first place?
I'm getting the feeling that this product is, for lack of better works, rather dumb, and actually needs the operator to specify almost every move manually.
Are all CAM products for more than 3 axis also at this level ?
If Solidcam made 3d animation software for movies, I think the movies would be in "South Park" animation quality. Where is the Pixar CAM software ?
Sorry if I sound a bit flustered.