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IndustryArena Forum > CAM Software > BobCad-Cam > Help Drawing Guitar neck
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  1. #1
    Join Date
    Dec 2016
    Posts
    9

    Help Drawing Guitar neck

    Hey everyone,

    I'm having some trouble with a guitar neck drawing. I've attached 2 images to help illustrate what I'm working on. The area I need help with is where the cylinder section meets the headstock. I need to blend these two sections together in a pleasing way.

    I've tried surface to surface fillet and solid fillet, but both of these fail. What strategy would you guys try?

    BTW, I'm using V29 mill standard

    Thanks!
    Bob

  2. #2
    Join Date
    Dec 2008
    Posts
    4548

    Re: Help Drawing Guitar neck

    I would have a full cylinder. the headstock shape would be a block extruded fully out in both directions.

    Boolean the cyl and headstock pieces. Then fillet the connecton, then cut the flats back into it.

  3. #3
    Join Date
    May 2013
    Posts
    701

    Re: Help Drawing Guitar neck

    Quote Originally Posted by soxfan963 View Post
    Hey everyone,

    I'm having some trouble with a guitar neck drawing. I've attached 2 images to help illustrate what I'm working on. The area I need help with is where the cylinder section meets the headstock. I need to blend these two sections together in a pleasing way.

    I've tried surface to surface fillet and solid fillet, but both of these fail. What strategy would you guys try?

    BTW, I'm using V29 mill standard

    Thanks!
    Bob
    The way I did this using SKIN a little work though I put the PRS angle 7 deg. not sure what Paul uses for angle.

    Had to use some work plane surfaces to get the geom correct but is doable with good old BOB.


    BurrMan may have a simpler way he's very good at this stuff.


    Good Luck
    RAF

  4. #4
    Join Date
    Apr 2009
    Posts
    3376

    Re: Help Drawing Guitar neck

    Search the Forums,been many threads on this forum and others

  5. #5
    Join Date
    May 2013
    Posts
    701

    Re: Help Drawing Guitar neck

    [QUOTE=soxfan963;2255408]Hey everyone,

    I'm having some trouble with a guitar neck drawing. I've attached 2 images to help illustrate what I'm working on. The area I need help with is where the cylinder section meets the headstock. I need to blend these two sections together in a pleasing way.

    I've tried surface to surface fillet and solid fillet, but both of these fail. What strategy would you guys try?

    BTW, I'm using V29 mill standard

    Thanks!
    Bob[/QUOT

    Might try Revolve a donut at the transition point and then subtract. Some of my Guitars have something like that but I prefer the skin method

    RAF

  6. #6
    Join Date
    May 2013
    Posts
    701

    Re: Help Drawing Guitar neck

    [QUOTE=RAF.;2255684]
    Quote Originally Posted by soxfan963 View Post
    Hey everyone,

    I'm having some trouble with a guitar neck drawing. I've attached 2 images to help illustrate what I'm working on. The area I need help with is where the cylinder section meets the headstock. I need to blend these two sections together in a pleasing way.

    I've tried surface to surface fillet and solid fillet, but both of these fail. What strategy would you guys try?

    BTW, I'm using V29 mill standard

    Thanks!
    Bob[/QUOT

    Might try Revolve a donut at the transition point and then subtract. Some of my Guitars have something like that but I prefer the skin method

    RAF
    Skin work picures

  7. #7
    Join Date
    Dec 2008
    Posts
    4548
    [QUOTE=RAF.;2256056]
    Quote Originally Posted by RAF. View Post

    Skin work picures
    I would suggest this as the best way in BobCad. It has limited blending options.

    Although patchwork is a more advanced method, it is the best way in BobCad.

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