we have waveform and truemill options for 2 axis pocketing; is there a way to pick the spot in the pocket where I'd like it to plunge or helix in or are we stuck with what it generates?
we have waveform and truemill options for 2 axis pocketing; is there a way to pick the spot in the pocket where I'd like it to plunge or helix in or are we stuck with what it generates?