I had an earlier post about my post not working correctly. I'm taking that back now.
My parts are trying to cut inside of a tube. Hard to generate toolpaths for. Best way for me is to move Cplane to view, and generate a toolpaths from boundary curves.
This results a toolpath that looks great on the screen, but when I try and cut the part, it's off.
I generated a 5x Z level finishing from world top and it cuts as it should. So my post is working correctly.
There's a problem with Madcam generating the toolpaths correctly from this Cplane to view.
Are people having luck using generating toolpaths this way? What am I doing wrong?