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Thread: DXF Import

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  1. #1
    Join Date
    Apr 2004
    Posts
    46

    DXF Import

    Ok I know I'm missing somthing but when I import a dxf file and want to extrude the design, what do I have to do to get a surface on the design so that it doesn't look hollow?

    Todd

  2. #2
    Join Date
    Sep 2003
    Posts
    363
    Look at the shade command.
    Attached Thumbnails Attached Thumbnails shade1.jpg  

  3. #3
    Join Date
    Mar 2003
    Posts
    103
    Use the join command to make sure the line segments of the .dxf are joined into one curve, then extrude.

  4. #4
    Join Date
    Sep 2003
    Posts
    363
    Also you may have better luck using Solid-Extrude not Surface-Extrude.

  5. #5
    Join Date
    Apr 2004
    Posts
    46
    tsalaf,
    I did that and it sill didn't work.

    duluthboat
    Thanks, That's what I was looking for.

  6. #6
    the DXF file could be a polygon model and not nurbs, and thus it wouldn't work, but you can import the curves/polylines then you could extrude them.

    when extruding use the CAP command, look in the command line, this will make its ends cap.

    it would be most helpful to have an image of what your working on.

    you could hit print sceen on the keyboard and then paste the file inside Photoshop. then we could have a good idea of what you have on the screen. Just incase this helps.
    Wyatt Turner
    _______________________
    http://wtdesign.flashex.com/

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