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IndustryArena Forum > CAD Software > Rhino 3D > HOW CAN I CAUSE AN OBJECT TO COMPLETE A ROTATION IN A GIVEN TIME?
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  1. #1
    Join Date
    Apr 2006
    Posts
    59

    HOW CAN I CAUSE AN OBJECT TO COMPLETE A ROTATION IN A GIVEN TIME?

    I have modelled the Earth moon system in Rhino3d via Rhinoscript.

    But I have no clue how to modify the rotation of the bodies to allow me scale time.

    Can anyone help me please?

  2. #2
    Join Date
    Feb 2008
    Posts
    586
    I have ZERO Rhino knowledge, but if it were a CNC, I'd look into inverse time feedrates, where F.5 would be 2 seconds (1/2), and F.00001574 would be one day (1/(24*60*60)

  3. #3
    Join Date
    Sep 2004
    Posts
    264
    You will need something like the Bongo animation plug-in for Rhino which will allow you move objects in space-time and record the movement for playback.

    A crutch in RhinoScript might be to insert Rhino.Sleep(xxx) commands in the script in a loop or somewhere else, which make Rhino suspend for the specified time and then resume. The number in the parentheses is specified in milliseconds. --ch

  4. #4
    Join Date
    Apr 2006
    Posts
    59
    chmillman, I thank you very much: it worked.

    beege, thank you for posting the cnc help. That will certainly come in useful too.

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