How to design this furniture leg? Anyone can explain clearly? it is very hard...
http://www.cnczone.com/forums/attach...d=374198&stc=1
How to design this furniture leg? Anyone can explain clearly? it is very hard...
http://www.cnczone.com/forums/attach...d=374198&stc=1
Hi Masoudex,
I would make this using a sweep 2 rails command.
Make open vectors to follow the curvature in the Y axis (according to the photo positioning), then make a few profiles in the X axis. Run those as a two rail sweep,
More views of the leg would be better, isometric preferred. You probably need to make this in a few parts then surface blend them together and join.
Let me know if you need more assistance on this. If you do, I'll need to see an isometric drawing so that we get all views related to this shape.
Cheers,
Bruce
I made similar looking legs.
Attachment 374648
Attachment 374650
This one was created by 2rail sweep, then surfaces was joined.
3 rails, about 6 profiles.
But yours a bit complex. I never made forms like this, but this one uses same algorythm:
Attachment 374652
Lower front part of this leg was made by curve network, all other with 2rail sweep.
It's simple.
Thanks dear @melkiades.:wave: