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IndustryArena Forum > CAM Software > BobCad-Cam > My Mandolin Surface Post in BobCAD V24
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  1. #1
    Join Date
    Apr 2011
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    0

    My Mandolin Surface Post in BobCAD V24

    While I am finishing my archtop, I have started on an F5 mandolin.

    I want to do the scroll and also get the surface thickness correct.

    Despite a lot of comments on BobCAD, I find it good enough for me to do what I want (to date).

    Occassional problems such as falling over, but just remember to save often.

    Wire frame:



    Surface to date:



    Still need to work out what happens at the neck and scroll, and also what happens at the triangular bits (are they curved, flat etc).

    Garry

  2. #2
    Join Date
    Dec 2008
    Posts
    4548
    Hi Gary, should be an awsome watch... Rememeber that if you go to view menu and turn on "Wireframe", this will show the Isoparams of the surfaces.. This can help you check for any "kinks" in the surface that may not be apparent.. Just in case you didnt know... Nice work.

  3. #3
    Join Date
    Apr 2011
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    0

    More Top Surface

    Bit more done. The book I am using is a bit sketchy on how the curve transitions at the neck. After looking at the book's pics, I think it looks like this:



    Now onto the scroll.

    Garry

  4. #4
    Join Date
    Apr 2011
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    0

    Volute Scroll Started

    Actually pretty easy:

    Top is 12mm higher than bottom in this drawing. It should be 4mm after reading the book to work it out. Length of curve was 99mm. Stepped down 1mm starting at 12mm every 8.25mm along the curve, then projected to the other curve using point perpendicular.

    Then Joined everything up:



    Update

    Redid it at 4mm height difference:




  5. #5
    Join Date
    Apr 2011
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    0

    First Go at the Scroll Bevel

    I will probably run with this as I can manually adjust:



    Garry

  6. #6
    Join Date
    Apr 2011
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    0

    Redid the Scroll/Volute

    Looked at some F5 mandolins and pics and also found an error in my curve heights.

    Redid the design with a 0.6666 difference from the 'middle' line of the scroll to inside and outside curve perpendiculars:



    Backplot in fine profiling:



    Ordered the wood to make it all from Stew-Mac.

    Hope to get the binding on my hollowbody this weekend.

    Garry

  7. #7
    Join Date
    Jun 2003
    Posts
    446
    Aussiegazza I've been tracking you up here and it looks like you are doing some really nice work with our software. Do you use BobART for anything?

    CNCdude

  8. #8
    Join Date
    Apr 2011
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    0
    Quote Originally Posted by CNCdude View Post
    Aussiegazza I've been tracking you up here and it looks like you are doing some really nice work with our software. Do you use BobART for anything?

    CNCdude
    I have been using BobArt to scan in the shapes and templates. That's as far as I have gotten with it. Very useful! Having a scanned image in the background SHOULD be a standard feature of BobCAD. Rest of it I do not require at the moment.

    I do not use the raster to vector options as I have not really had time to learn (tried once), and also because I want long vectors/curves. Not a lot of short ones.

    Also my scanner is accurate in the Y direction, but not so accurate in the X direction. I therefore put size lines or points onto the scanned images and correct for the inaccuracy as I trace the shape with the interpolated curve option. Therefore another reason not to use BobArt, as I need to adjust the shape anyway.

    In woodworking, a slight error can be allowed. I am more worried about
    symmetry. I therefore draw half the shape and use mirror to complete it. Again, why I do not need raster to vector.

    BTW to others who may read this, I DO NOT have any relationship with BobCAD, other than I bought their product like everyone else. I could have used Mastercam 4 that has been pirated, but I wanted a legal, supported software product. My son has Solidworks on his laptop, but it is too expensive. I can get him to do things if I need to, but so far, no need.

    Update:

    I can fit a mandolin neck onto my 'small' mill, so I want to mill the neck:



    You can see my use of BobArt in the head profiles below. I will mill the head so I can easily get most of the tight curves at the 'volutes':



    Garry

  9. #9
    Join Date
    Apr 2011
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    0

    Head Plate Test

    Test Mill of the head plate. Even used a drill profile for the first time!


  10. #10
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    Apr 2011
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    Neck Surface Extrapolation

    The book I am using only has 5 neck profiles, so I need to extrapolate both ends of the neck.

    Here is my approach:

    Drew the 'wire' curves of the known profiles and then did a 'Cross Section' surface (actually did some more but the 2nd pic shows the surface):





    Then did lines parallel to the fretboard surface edges and put points at the intersections. Drew vertical lines from these points and put more points on the surface curves where the vertical lines intersected:



    Put points on the parallel lines at the location I want the new curve and drew vertical lines from them:



    Here's the tricky bit. I calculated the slope of the lines through the points on the existing curves. When divided by the distance between the curves, you get the 'slope'. I did it in Excel and this results in a 'drop/slope per millimetre'. I know the distance to the new curve, so I can extrapolate the heights of the respective lines based on the curve heights at the last curve I know about:



    Put points on the lines and I have a new curve:



    Then did another surface:



    I hope you can understand all this ;-)

    Now need to do this at the heel end and blend in the actual heel as well.

    Garry

  11. #11
    Join Date
    Apr 2011
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    0

    Neck Template

    I scanned the template and used BobArt so I could trace it.



    Here is the backplot:



    I will use two 1 inch sides of birds eye maple with black veneer in between to add some contrast (ie a line up the middle of the neck). Neck is normally made from 2 inch stock.

    Garry

  12. #12
    Join Date
    Apr 2011
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    0
    I was responding to a 'troll' or time waster. I cannot delete the message...

    Yes, There are some areas that must be done manually.

    Mainly the volute scroll inner curve and the head 'cut' area that creates the 'circle'.

    I used a hobby knife.

  13. #13
    Join Date
    Apr 2011
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    0

    Tap Tuning

    Got the back plate on and routed flat to the sides:



    Thought I would test the tap tuning software I bought.

    Mandolins are traditionally tap tuned to a 'D' ie the body volume etc taps to a 'D'.

    My result, before any final finishing:



    :wee:

    Garry

  14. #14
    Join Date
    Apr 2011
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    0

    Back Plate Binding

    Another PITA:


  15. #15
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    Oct 2011
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    0
    Hey there, I was wondering if you could tell me how to put a surface on a curved point and line drawing

  16. #16
    Join Date
    Apr 2011
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    0
    Quote Originally Posted by devin1030 View Post
    Hey there, I was wondering if you could tell me how to put a surface on a curved point and line drawing
    Assuming you are talking about BoBCAD, as I cannot talk about other packages in detail, you use the surface feature that allows you to create a surface from three or four sided 'triangles' or 'rectangles'.

    There are also other surface creation options, but the issue here is that there cannot be too many '3D' changes in the surface, or the function will not work.

    You need to break the line drawing of the surface down to an acceptable degree such that the software can compute the surface. Some packages are better at this than others.

    Then you use the function to define the outline of the surface section. You do this by defining the 'chain' of lines that form the surface. For a simple triangle, under BoBCAD, you select the starting line (left click on it), select the chain direction (if you select the starting line by left clicking near the line's end point, it will do this automatically) then the starting lines end point by 'shift left clicking' as close as you can get the the end of the first line.

    You continue to do thisd for the other sides, until they all join up to define the surface.

    Then you right click to get the menu and press 'OK'.

    If you have got a complete chain of line segments around the intended surface, it will hopefully work OK.

    If you missed even a small bit of the chain, you will get unexpected results.

    If there is too much surface changes for the software to calculate, you will also get unexpected results.

    Hope this helps.....

  17. #17
    Join Date
    Apr 2011
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    0

    Still Going...

    Back onto the Mandolin, rough sanding etc:



    StewMac Tuners:



    Update: Did the head inlay:



    Garry

  18. #18
    Join Date
    Apr 2011
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    0

    Pickguard and Mockup

    Still need to fill some gaps, but also want to inlay the pickguard as it is too plain. Also need to stain the ebony blacker...



    Quick mockup:



    Garry

  19. #19
    Join Date
    Apr 2011
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    0

    A Stuff Up and My Fix

    When I glued the head plate on, I did not get the top 'point' exactly in the centre of the ebony strip. Then I used the top point as a centre reference.

    When I did a test mount of the tuners, I found that the ebony was very visibly off centre:



    I did a bit of ebony inlay to hide the problem :



    Bit of work to do to get the start of the 'fix' to blend (sharp knife and black superglue).

    Bugger.

    When you stuff up, make a 'feature'.....


    Garry

  20. #20
    Join Date
    Feb 2009
    Posts
    2143

    Re: My Mandolin Surface Post in BobCAD V24

    You know this thread is FIVE years old, right?!
    CAD, CAM, Scanning, Modelling, Machining and more. http://www.mcpii.com/3dservices.html

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