we have waveform and truemill options for 2 axis pocketing; is there a way to pick the spot in the pocket where I'd like it to plunge or helix in or are we stuck with what it generates?
we have waveform and truemill options for 2 axis pocketing; is there a way to pick the spot in the pocket where I'd like it to plunge or helix in or are we stuck with what it generates?
surfcam support said no to picking your start placement in both toolpaths, which sucks. Recommended a couple work arounds to help, but none of them that does exactly what we want and what it does to do it creates a bunch of air cuts; so we edit out these moves in the code.