Quote Originally Posted by dharmic View Post
Gerry, "wrap" is available only for a couple of 2d strategies and it only allows wrapping onto a convex cylindrical form. As soon as the form is non-cylindrical (or, as on one of my ops, on a concave cylindrical face) you're hosed.

Yeah, the more I look into it the more I see other people b1tching about the lack of support and at least a year's worth of teasing from Autodesk hinting that it's "coming soon"..
I think you need to understand more how fusion works... which is on SOLIDs and not MESHes. So as long as you have a face or edge on a cylinder you can machine it. Both the examples you gave can be easily achieved.

But in the case of wrapping, you flatten a mesh. Fusion has no way of machining meshes. If you really wanted to wrap on fusion you would need to convert the mesh to nurbs and machine the model as a whole.