Originally Posted by
DonW
Optimized? Hmmm.... I guess I need to look into that and see what it's all about.
Meanwhile, here's another section of this mandolin top, the bottom half. When I use the "Surface 3 Edges" command, the centerline at the bottom gets slightly caved in. I assumed that it would make a smooth transition between the two broken curved splines, and the result would be a smooth looking dome. Instead, it seems to draw more strength from the horizontally oriented chain, and then drops into the vertical one.
I actually did an offset for the bottom of the re-curve, which sits slightly below the outside perimeter, around 5/8" from the edge. Then I created a surface of just the outer edge to the bottom of the recurve, and then from the bottom of the recurve through the rest of the geometry. I'd love to know what I'm doing wrong, or what I could do better.
I have to admit though, that what I thought was a weakness in BobCad's ability to do things, is as much if not more, my own weakness at not thinking things through to get the software to do what I want it to do...