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Thread: Artcam 2008

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  1. #81
    Join Date
    Dec 2004
    Posts
    1137
    Quote Originally Posted by hug333bear View Post
    1. What were the tool settings?
    Attached at 5.jpg

    2. Was this just the roughing toolpath?
    Can't say,i'm a bit noobish when it comes to tool path.

    3. What is the overall height of the 3D model? You are showing it starting at a height of .15" with an unlimited height for the triangle shape.
    The overall height is .25" sir.

    4. What does the simulation look like?
    Attached at 6.jpg sir

    **I have a teddy bear sample with 3 toolpaths,is that the correct way to do it?
    The first toolpath has z level roughing.
    You are using a .125" tool and plunging it .2" per pass (per 5.jpg). Also, since this is a 3D path, you use a roughing pass to clear away a lot of the material first. This is called the roughing path. It's a good idea to leave an allowance which "raises" the toolpath by the allowance so it's tool marks are not visible when you use the finish tool.

    What type of router/machine are you using? 10ipm seems awfully slow.

    The "teddy bear" probably has a rough (flat end mill), finish (ball end mill), and cutout (flat endmill again). Yes, this is the correct way to do it.

  2. #82
    Join Date
    Dec 2004
    Posts
    1137
    Quote Originally Posted by hug333bear View Post
    Okay sir.
    I wanna know what went wrong, i am currently using an endmill.
    Might you know what basic bits do i need?
    i only have a carbide endmill 1/8" 4FL SQ SE.
    You will need the biggest bit that will fit in the space you want to carve. The smaller the model, the smaller the bit. So for starters, a 1/16" ball endmill, 1/8" ball endmill, and for bigger parts a 1/4" ball end mill. The 1/8" em is fin for roughing smaller items, but a 1/4" em will make faster work of it provided it can fit inside your vectors and your spindle can hold it. Also for v-carving 90 degree v-bit is a good starting choice (with a shank your spindle can hold).

    I still have a few questions though.

    1.How come the result was drilled into the wood sir and why was it not similar to the simulation?
    Turn on the toolpath in 3D option and move the simulation to isometric mode so we can see the path. The result was drilled because you had the step size set to .2" for a .125" tool (rule of thumb unless this is foam is depth of cut = 1/2* cut diameter or .063" for .125"). Also, I'm betting you did not use Do multiple Z passes. If you don't then the bit will plunge full depth of the relief.
    2. Is z level roughing required to make a 3d output in artcam?

    **I'm still experimenting and so far the only thing i got right was the lizard, other than that zilch..
    No. This is from the Help file : "The Z Level Roughing button in the 3D Toolpaths area of the Toolpaths Home page allows you to quickly remove unwanted material from the composite relief in planar slices. The machining process involves a series of passes in the Z direction at a specified depth. You can remove material across the entire surface of the composite relief or within a specific area, as defined by a selected vector."

  3. #83
    Join Date
    Oct 2009
    Posts
    21

    Thanks.

    Thank you for the much needed replies sir.
    I'm going to test new .art projects on foam.
    I hope i get it right this time.

    Will update you once i get it right.

    Thank you very much sir.
    ^_^

  4. #84
    Join Date
    Oct 2009
    Posts
    21

    Help!!!

    Hi.
    In artcam 2008, when i place inverted text..the output comes out correctly.
    But when i place it normally as in DFG it doesn't.

    Thanks and more power.
    Attached Thumbnails Attached Thumbnails 1.bmp  

  5. #85
    Join Date
    Oct 2009
    Posts
    21

    Help!!!

    Quote Originally Posted by hug333bear View Post
    Hi.
    In artcam 2008, when i place inverted text..the output comes out correctly.
    But when i place it normally as in DFG it doesn't.

    Thanks and more power.
    Could it be a software problem?

  6. #86
    Join Date
    Dec 2004
    Posts
    1137
    A picture of what you are seeing might help.

  7. #87
    Join Date
    Oct 2009
    Posts
    21
    What program do you use after designing in artcam?
    Can i know?
    I am using mach3 and i think it's possible that maybe, for some reason my mach runs g-codes incorrectly?
    Does artcam have a program that runs g-code?

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