Hello,
since January the 18th, I have BC V24. Since that day, I face a problem than I can not fix.
I build up a shape with blended splines. Than I extrude them with extrude curve to get a solid. From that solid, I want to substract a second solid.
I am able to extrude the solid, but most times, I can not substract. I get an error message or both objects disapear. Also if I made an undo, it looks not the same like before.
I try out more simple curves with the blended spline. I stop using the shape I need for my construction. I think the problem is the curve itself. So I made a lot of random shapes with blended splines. Sometimes it works, sometimes even extruding is not possible.
So I think my problem is the way I draw the blended spline. At the beginning, I used an imported 2D drawing to snap in the ancor points of the blended spline. I found out, after substracting a solid from it, that the end of the spline does not look as it should be. So how can I draw a closed loop with blended splines, that I can extrude it to a solid and than later extract something else from it?
A second curve that also did not work, is a curve made of an blende spline breaked by two lines with break many function. I also remove the line later on, an used join to connect the end point of the blended spline. Result is the same. It will not work as it should be.
This problem really drives me crasy. Drawing a curve should be the easiest thing on the world, I am not able to do it right? So please help me.
Greetings
Neil
P.S.: I als ocheck the normals of the solid and try to test different direction.
The blended spline can be marked all with one click.