Originally Posted by
Melkiades
You even not need to rotate part and delete mop.
1. Create stock, i mean real stock you will proceed
2. Place it over part, align it to viewport origin
3. Create new MOP, THEN ANOTER MOP. In first mop create MCS origin, align it to the stock, in second one create all other proocessings.
4. Choose viewport to back (I suppose it was top)
5. Create 2 more MOPs, in first of it create new MCS, and choose ALIGN TO VIEWPORT in settings. Then align it to stock corner, as you wish. You will see small origin sign at the bottom (or top - depends of your viewport) with Z axe looking outward stock.
Now you can create rest of machining in last MOP. After all post 2nd and 4th MOPs as "Top side" and "Bottom side"