I'm trying to subtract a part from a solid so that I can make a surface like a mold in a block. I have a stp file of a part that is way out in space relative to it's origin and there are no flat surfaces for references. What I want to do is have the swept surface low enough in a block of stock that I would get the whole surface reproduced. I've attached a zip of the part, it's about 20 inches long x 1 inch wide. Anyone have any suggestions as to how to do this, though I've had BobCad for a long time I've never had he opportunity or the requirement to have to do this but I'd like to learn how to do it.