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  1. #1
    Join Date
    Dec 2008
    Posts
    4548

    First project

    This will be my first project...

    Click image for larger version. 

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  2. #2
    Join Date
    Apr 2009
    Posts
    3376
    :banana::banana::banana::banana::banana:




    OH YEAH
    Attached Thumbnails Attached Thumbnails Father And Son Skully .JPG  

  3. #3
    Join Date
    Mar 2009
    Posts
    291
    Very cool!

  4. #4
    Join Date
    Jun 2012
    Posts
    514
    looking good! man i am no where close to that level...hope to be one day...damn PLEASE keep updated on this...I am very interested in this
    Big Chipin, spreading tha cheese, I be Big Chipin for days!

  5. #5
    Join Date
    Dec 2007
    Posts
    468
    Wow. That is pretty cool Burrman.

    I wish I had just half your knowledge on running this program....

    Mike

  6. #6
    Join Date
    Apr 2005
    Posts
    1268
    Wow Burrman! Way Cool!!!
    But duh - What is it?
    Bill
    billyjack
    Helicopter def. = Bunch of spare parts flying in close formation! USAF 1974 ;>)

  7. #7
    Join Date
    Apr 2009
    Posts
    3376
    Burr,don't forget about this little creation of yours.
    Attached Thumbnails Attached Thumbnails Horned Man.PNG  

  8. #8
    Join Date
    Jan 2011
    Posts
    380

    Wow looks great. But methinks someones been watching Indiana Jones and the Crystal Skulls a wee too much Will be watching this thread

  9. #9
    Join Date
    Dec 2007
    Posts
    101
    Nice Burr. Will you be cutting this on your brother's Taig?

  10. #10
    Join Date
    Dec 2008
    Posts
    4548
    Quote Originally Posted by bjm323 View Post
    Nice Burr. Will you be cutting this on your brother's Taig?
    Yes. Went over last night and got the roughing wrong and buried a tool.

    Will try again.

  11. #11
    Join Date
    Dec 2008
    Posts
    4548
    Started wood first, to get things going.

    Click image for larger version. 

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    The rough using an index. the rotary path will have to run later. I had to update my brothers mach3. He was still running 2.x and it had issues with some inverse timefeeds. some of the settings didnt transfer over with the profile and spent the night getting those back to how he likes it. Hoping the update will resolve the issue. May be in the mach3 forum for a couple days first.

    After this is worked out, we'll throw one down in metal.

  12. #12
    Join Date
    Dec 2007
    Posts
    101
    Nice. Try and grab a short video clip if you can.

  13. #13
    Join Date
    Dec 2008
    Posts
    4548
    Quote Originally Posted by bjm323 View Post
    Nice. Try and grab a short video clip if you can.
    Yeah, I plan on getting video of the rotary path... No need to get any of the roughing as it was just a zlevel rough.... We'll test the feedrate issue tonight and will know.....

  14. #14
    Join Date
    Dec 2008
    Posts
    4548
    Revealing the man behind the mask!

    The inner me - YouTube

    Needed to update mach3 to run the inverse feedrates correctly. the 2.x version didnt work correctly.

    Still have a couple tweaks to look at before we move it to metal....

  15. #15
    Join Date
    Apr 2009
    Posts
    3376
    :banana::banana::banana::banana::banana::banana:

  16. #16
    Join Date
    Mar 2012
    Posts
    1570
    Very Nice!


    upload photo



    images
    Al DePoalo
    Partner Product Manager BobCAD CAM, Inc. 866-408-3226 X147

  17. #17
    Join Date
    Jun 2012
    Posts
    514
    very nice... well done...BOBCAD v25 at work!
    Big Chipin, spreading tha cheese, I be Big Chipin for days!

  18. #18
    Join Date
    Dec 2008
    Posts
    4548
    Thanks.

    The wood is from a shrub my brother cuts in his yard. Tahitian Gardenia.

  19. #19
    Join Date
    Mar 2005
    Posts
    368
    Nice...but what happened to the resolution on the "chin" ?

  20. #20
    Join Date
    Dec 2008
    Posts
    4548
    Quote Originally Posted by moldmker View Post
    Nice...but what happened to the resolution on the "chin" ?
    There was an issue with the modality in X and the length of the path. I have tweaked my post for a temporary resolution. we're going to cut it again here pretty soon.

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