I have been doing waterline roughing pocketing on the ends of tubes and on single/individual bases it has been going well. I am now trying to do multiple parts at once and am running into trouble.
When I was doing one tube at a time, I could define a primitive work piece as a tube and the pocketing approach worked.
Now that I am doing multiple parts, I cannot find how to do multiple work pieces as tubes. I either get all the parts grouped together as one part or start off with one part then try to copy it but the work piece does not copy.
I can do cylinders by extruding off of a face but when I do this and use waterline roughing (pocketing) SC thinks that the parts are solid and wants to waste a lot of motions carving out the inside of the parts (which are tubes) and all I need is a narrow pocket.
Does anyone have any tips on working with defining multiple cylindrical work pieces or possibly a work-around?

Hope this makes sense.

Thanks,
Nathan