Many years ago, (maybe Win95 and before) I wrote programs to do many things using qbasic or gwbasic...i forget.
I recently found an open source clone that utilizes 64 bit architecture (qb64) and am back at it again.
I'm using open source and some low end purchased cad/cam software to do inlay work. On some projects, I'd like to make the pocket larger than the male boss so I can seat the inlay in acrylic, epoxy...for contrast between the background and the inlay material.
The software I'm using is F-engrave on the free side, NCPlot and Draftsight on the paid for side. I can use NCPlot to break any G2, G3 codes into G1 line segments and I want to write a qb64 program that offsets those line segments a given distance then lengthen or shorten (depending on whether it's an inside or outside curve) the line segments until they intersect with the two segments in front and behind.
Of course, I can do it by hand in Draftsight but in some cases that's weeks of work for one blueprint. I'd rather spend those weeks coming back up to speed programming in qb64 and be done with that task.
Has anyone done something similar? If I had code that did that in a similar language, I might be able to mull through it and convert it to basic.