I'm not sure how to set the rotary up on my controller. I can tick anything, and everything like this:
Rotary Axis [ ]X [ ]Y [ ]Z [ ]R [ ]None
There's no documentation for this!
I'm guessing I'll mostly leave this at R. But for axis substitution if I was to post a linear rotary move I would check X, (and R?)
There must be a reason for the A axis scale factor. I'm guessing it's for linear rotary moves. Otherwise if degrees are given, I'm assuming degrees is the normal default when only R is checked.
I'm guessing that linear moves are required for wrapped up code around a specific diameter cylinder. In that case X or Y would be checked and the scale factor would then spring into effect.
Perhaps it doesn't matter and the options are only when there is a physical connection or substitution with the wiring.
Otherwise if there are 4 amps and 4 motors then the only thing ticked should be R?
I'm just trying to sort this all out before I have the hardware. That way I'll be a step ahead of the game when I try and make this thing work.
Thanks,
Alex