Mr. Chips -
For TurboCAD, I would check out some of the tutorials on
Winston's TurboCAD pages.
As far as layers go, I use them to create logical groups of items, such as "floor", "walls", "framing", etc. In machine terms, you could have "base", "column", "motor", "saddle", etc. It's easy to move things from one layer to another, so just experiment. One tip, roughly as Winston put it, is that TurboCAD lets you have as many layers as you want, and it only wants one. Do not attempt to rename layer 0. Just let it stay that way and make your own layers, but leave 0 called "0".
When you learn how the different snaps allow you to move things and align them with other items, building large things gets much easier. For complex things, I build parts all over the place (sometimes in several drawing files) and assemble them in one final file.
Also, learning to extrude and do 3D add and subtract are very helpful.
Look at the tutorials available on the web (google will report more of them), and ask more questions. You'll catch on quickly.
Regards,
- Just Gary
P.S. I drew the attached grapple with TurboCAD V15. Several layers for different parts (piston, rake, grapple, hinges, etc.), all turned on in this view.