Using the Vetric cut3D model slicing feature to obtain a 3D part of say: 4" in height with only 1.25" material; I get 4 files to convert to g-code. The problem is that each file contains a -z axis move to the original model height of 4"; needless to say the bit is slammed into the table below the 1.25" limit of the material.
Question, does replacing the (offending) max cut depth and setting the -z axis moves generated by the g-code to -1.25" (material thickness) instead of the -4" generated by the cam the easiest work-around to this code generating problem? Or, should it be set to z-0"
My question stems from 'cutting air' with the bit above the table in a dry run, when it just slammed into the table surface. I just want to know which option: changing the -4" to either material thickness or z=0 will do the trick without changing the model.
Sounds simple, but the x and y moves after the -z move has me wondering.
Thanks, Easydad