Is there a way to ramp into pockets? I'm cutting out oval holes in a solid piece. The problem is feeding the z into the pocket is hard on an end mill. Any way to do this in Bobcad ver.19.9
Is there a way to ramp into pockets? I'm cutting out oval holes in a solid piece. The problem is feeding the z into the pocket is hard on an end mill. Any way to do this in Bobcad ver.19.9
Not a preferred method but you can create the ramp by making it with 3D points and joining them. Then use the line with the 3D option on as the ramp cut. Just a suggestion.
mc_n_g