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IndustryArena Forum > CAD Software > Rhino 3D > Plugins or anything to make materials and mapping easier in Rhino&V-Ray?
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  1. #1
    Join Date
    Jun 2008
    Posts
    1

    Plugins or anything to make materials and mapping easier in Rhino&V-Ray?

    Hi, I have switched from 3ds Max to Rhino 4.0 (with V-ray) and I miss some features in mapping and materials.

    Among other things, this list...:

    1 Mix and mask map - used to blend two textures or materials, using black and white mask.
    2 Falloff map
    3 Unwraping/texporter plugin/anything making mapping nicer to use...?

    Are there any plugins/scripts to help out with materials and mapping in rhino+v-ray? It would be a great help!

    Thanks in advance for any info.

    Tomek

  2. #2
    Join Date
    Jun 2005
    Posts
    260
    I love Rhino, but I think that the texturing work flow is not good. Max's strongest asset is is texturing and UV unwrap, while Rhino's is modeling.

    [I also feel that texturing is generally bad in all such rendering programs, and most lack the quick and painless texturing available in game editors such as Quake and Doom3 Radiant.]

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